Old Web
English
Sign In
Acemap
>
Paper
>
Developing Game Environments for Training Kinetic Visual Acuity in Depth Direction
Developing Game Environments for Training Kinetic Visual Acuity in Depth Direction
2017
Masashi Nagae
Yuki Ochi
Masataka Kinoshita
Masaki Ogino
Keywords:
Simulation
Kinetic energy
Visual acuity
Artificial intelligence
Computer science
Computer vision
depth direction
Correction
Source
Cite
Save
Machine Reading By IdeaReader
0
References
0
Citations
NaN
KQI
[]