Game Theory

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Parent Topic:

Economics , Mathematical Economics , Microeconomics

Child Topic:

Chess theory , Horizon effect , Vickrey auction , Satisficing , Cognitive Hierarchy Theory , Kakutani fixed-point theorem , Proper equilibrium , Subgame perfect equilibrium , Egonomics , Cournot competition , Cheap talk , Sequential equilibrium , Dollar auction , Evolutionary game theory , No-win situation , Ultimatum game , Arrow's impossibility theorem , Cognitive radio , Spoilt vote , Comedy of the commons , Win-win game , Game semantics , Nim , Nimber , AN/URC-117 Ground Wave Emergency Network , Normal-form game , Matching pennies , Yao's principle , Counterforce , Conjectural variation , Winner's curse , Incrementalism , Ranked voting system , Brinkmanship , Superadditivity , Best response , Traveler's dilemma , Sequential game , Price of anarchy , Rationalizability , Epistemic modal logic , English auction , Competitive altruism , Trigger strategy , Monte Carlo tree search , Contingent vote , Nuclear triad , Duverger's law , Solution concept , Stable roommates problem , Regret , Public goods game , Quiescence search , Zero-sum game , Correlated equilibrium , Centipede game , May's theorem , Deterrence theory , Legendre pseudospectral method , Stable marriage problem , Fair division , Non-credible threat , Nudge theory , Common knowledge , Stotting , Markov perfect equilibrium , Expected value of perfect information , Strategyproof , Complete information , Secretary problem , Bounded rationality , Expectiminimax tree , Intransitivity , Simultaneous game , Napoleon complex , Recognition heuristic , Strong reciprocity , Stimulus–response model , Decision rule , Mertens-stable equilibrium , Incentive compatibility , Combinatorial game theory , Optimal decision , Equilibrium selection , Divide and choose , Schulze method , Computational trust , DySPAN , Adjusted winner procedure , Transferable utility , Banzhaf power index , Simulation modeling , Revenue equivalence , Modal μ-calculus , Revelation principle , Tragedy of the commons , Justice , Dutch auction , Myerson–Satterthwaite theorem , Envy-free , Calcutta auction , War of attrition , Game of chance , Impunity game , Computer chess , Rational ignorance , Exact division , OODA loop , Rent-seeking , PPAD , Epsilon-equilibrium , Vickrey–Clarke–Groves auction , Proportional division , VIKOR method , Bargaining problem , Spectrum auction , Outcome , Proxy bid , Shapley value , Evolutionarily stable strategy , Calculus of voting , Grim trigger , Transposition table , Generalized second-price auction , Sleeping Beauty problem , Strategic dominance , Critical mass , Bertrand competition , Decision theory , Bertrand paradox , Negotiation theory , Common value auction , Handicap principle , Extensive-form game , Bucklin voting , Checkmate , Information set , Dice , Utilization , Fortress , Majority judgment , Ecological rationality , Evidential decision theory , Agonistic behaviour , Airport problem , Games , Second strike , Voting paradox , Coordination game , Strategic complements , Brouwer fixed-point theorem , Hasty generalization , Stackelberg competition , Implementation theory , Signalling theory , Single non-transferable vote , Algorithm design , Volunteer's dilemma , Causal decision theory , Prisoner's dilemma , Single Integrated Operational Plan , Evolutionarily stable state , Viscosity solution , Game tree , Ternary plot , Fictitious play , Repeated game , Stag hunt , Chicken , Shapley–Shubik power index , Exact test , Utility , Auction theory , Signaling game , Tactical nuclear weapon , Law of averages , Bid shading , Zobrist hashing , Bayesian game , Expected utility hypothesis , Sure-thing principle , Nash equilibrium , Bayesian probability , Hamiltonian , Trembling hand perfect equilibrium , Algorithmic mechanism design , Positive political theory , Backward induction , Alpha–beta pruning , El Farol Bar problem , Dictator game , Shuffling , Indifference curve , Social choice theory , Edgeworth paradox , Linear search problem , Unrestricted domain , Strategy , Symmetric equilibrium , Disapproval voting , Best alternative to a negotiated agreement , Folk theorem , Battle of the sexes , Ranked pairs , Flammability diagram , Mathematical game , Game complexity , Two Generals' Problem , Minimax , Stochastic game , Cooperative diversity , Subgame , Combinatorial auction , Auction sniping , Economic model , Condorcet method , Metagame analysis , Job scheduling game , Algorithmic game theory , Excludability , Cox's theorem , Global game , DIDO , Social trap , Stalemate , Subjective expected utility , Free rider problem , Subadditivity , Public choice , Perfect information , Game mechanics , Metrical task system , Double auction , Metagaming , MTD-f , Replicator equation , Determinacy , Coin flipping , Auto auction , Chinese auction , Sicherman dice , Participation constraint , Non-cooperative game , Ladder tournament , Global commons , Symmetric game , Approval voting , Dynamic inconsistency , Uncorrelated asymmetry , Resource holding potential , Infinity Laplacian , Social dilemma , Wadge hierarchy , Social value orientations , Operating room management , Chess endgame , Complex contagion , Mechanism design , DNSS point , Value of information , Price of stability , Negamax , Video game design , Evaluation function , Bayesian efficiency , Tit for tat , Risk dominance , Microbial cooperation , Free migration

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