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    Development of a mobile user interface for image-based dietary assessment
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    Abstract:
    In this paper, we present a mobile user interface for image-based dietary assessment. The mobile user interface provides a front end to a client-server image recognition and portion estimation software. In the client-server configuration, the user interactively records a series of food images using a built-in camera on the mobile device. Images are sent from the mobile device to the server, and the calorie content of the meal is estimated. In this paper, we describe and discuss the design and development of our mobile user interface features. We discuss the design concepts, through initial ideas and implementations. For each concept, we discuss qualitative user feedback from participants using the mobile client application. We then discuss future designs, including work on design considerations for the mobile application to allow the user to interactively correct errors in the automatic processing while reducing the user burden associated with classical pen-and-paper dietary records.
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    Interface (matter)
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    Interface (matter)
    Interface metaphor
    User Friendly
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    Designing a user interface can be challenging. Not only do you need to design a user interface that's easy to use, but you also need to design an adaptive user interface that can respond to any changes the user might make to a window's size. If the user shrinks a window, your user interface must shrink accordingly without cutting any items off. If the user enlarges a window, your user interface must expand accordingly to maintain a consistent appearance.
    Interface metaphor
    Interface (matter)
    Multiple document interface
    User interface is communication channel that end-user can interact with a system. All knowledge against a system occurs in compliance with the interaction of the user and interface. Therefore, according to development environment of the application changes rapidly, we became to need interface design to support complex interaction between human and computer. In this paper, we suggest user-centered design models to standardize user interface prototype and supports flexible development in any GUI environment. For these, we divided by 4 details model (event object, task object, transaction object, form object) and presented user interface implementation model. This method can be reduced system development number of times as well as encourages visual cohesion of interface prototype, understanding of business task
    Interface metaphor
    Interface (matter)
    Graphical user interface
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    This study aims to design a mobile-based project management application design. User Interface/User Experience has become an important part of doing activities in digital media. Including facilitating study activities or certain jobs. This research is a User Interface/User Experience design for an information system that helps users manage projects and tasks. This application's design refers to the design thinking method to gain user experience, especially those with high mobility. Furthermore, in User Experience, a flat design is used, so it is easy to capture and use. Design thinking provides search directions about user needs, and flat design complements the ease of user experience. This research aims to create a User Interface/User Experience design that is user-friendly and attractive. This study concludes that users are helped by the application and have benefits for managing projects and tasks.
    User journey
    Design Thinking
    User-Centered Design
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    The purpose of this research was to analyze user interface and user experience in Comrades application, so that user's purpose can be found through a design. The development stage of its interface uses goal directed design method and then analyzes the user experience done by using user flows to describe the problems experienced by users. Based on these issues will be redrawn using an experience map that can illustrate recommendations for a better user experience. The result of research on user interface and user experience of Comrades application can be concluded that the development of interface using Goal Directed Design method has better testing level from previous interface, user can easily find its purpose in usage of Comrades application, and result of recommendation done at interface Comrades application so that users can feel the user interface and a better user experience was fulfilled with proven value usability testing task better.
    Interface metaphor
    User journey
    Interface (matter)
    User requirements document
    Backfold is a second-hand clothing business in Manokwari city that conventional operates with sales requiring customers to visit the store to make purchases. Therefore, a user interface and user experience website were created to facilitate online purchasing without the need to visit the store. The design of the user interface and user experience utilizes the user-centered design (UCD) method with the Figma design application. This method was chosen to design user interface and user experience that involve users based on their experiences. The results of testing using the Maze.design application show that the design of the user interface and user experience is user-friendly with an average usability score of 97.
    User-Centered Design
    Interface (matter)
    User journey
    User Friendly
    Citations (1)
    В статье рассматривается проблема отсутствия единого подхода к проектированию мобильных приложений. Приведены статистические данные динамики развития рынка мобильных приложений. Выявлены различия мобильных веб-сервисов и мобильных приложений, в том числе на этапе проектирования. Рассмотрены особенности применения технологии User Experience/User Interface (UX/UI) в разработке мобильных приложений. Выделены основные этапы и систематизированы основные виды работ для основных категорий специалистов, реализующих UX/UI-технологию.
    Interface metaphor
    User journey
    Interface (matter)
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    Abstract User Interface (UI) and User Experience (UX) are the most important factors in an application. It is because the User Interface and User Experience is the link between the user and the system. The purpose of this research is to discuss about how much influence the User Interface and User Experience have on the sale of an application. This research used the observation method. The results of this study show that the quality of the User Interface and User Experience can solves the problem. User Interface and User Experience in the application will help users to know what needs to be done to solve a problem. A good User Interface and User Experience will help users to get information aaccording to what the users needed. Therefore, every application that has a good User Interface and User Experience will make users comfortable.
    User journey
    Interface metaphor
    Interface (matter)
    User requirements document
    Designing a user interface can be challenging. Not only do you need to design a user interface that's easy to use, but you also need to design an adaptive user interface that can respond to any changes the user might make to a window's size. If the user shrinks a window, your user interface must shrink accordingly without cutting any items off. If the user enlarges a window, your user interface must expand accordingly to maintain a consistent appearance.
    Interface metaphor
    Interface (matter)