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    Absence of Preferential Unconscious Processing of Eye Contact in Adolescents With Autism Spectrum Disorder
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    Abstract:
    Eye contact plays an essential role in social interaction. Atypical eye contact is a diagnostic and widely reported feature of autism spectrum disorder ( ASD ). Here, we determined whether altered unconscious visual processing of eye contact might underlie atypical eye contact in ASD . Using continuous flash suppression ( CFS ), we found that typically developing ( TD ) adolescents detected faces with a direct gaze faster than faces with an averted gaze, indicating enhanced unconscious processing of eye contact. Critically, adolescents with ASD did not show different durations of perceptual suppression for faces with direct and averted gaze, suggesting that preferential unconscious processing of eye contact is absent in this group. In contrast, in a non‐ CFS control experiment, both adolescents with ASD and TD adolescents detected faces with a direct gaze faster than those with an averted gaze. Another CFS experiment confirmed that unconscious processing of non‐social stimuli is intact for adolescents with ASD . These results suggest that atypical processing of eye contact in individuals with ASD could be related to a weaker initial, unconscious registration of eye contact. Autism Res 2014, 7: 590–597. © 2014 International Society for Autism Research, Wiley Periodicals, Inc.
    Keywords:
    Eye contact
    Visual processing
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    Eye contact constitutes a strong social signal in humans and affects various attentional processes. However, eye contact with another human might evoke different responses compared with a direct gaze depicted on a screen. Previous embodied gaze-cueing experiments with iCub humanoid robot showed eye contact modulations on gaze-cueing effect using a long stimulus-onset-asynchrony (SOA: 1000 ms, no predictive gaze cue). Instead, eye contact did not modulate the gaze-cueing effect using a shorter SOA (500 ms, no predictive gaze cue). In the present study, we investigated whether a robot’s eye contact on the screen could modulate the gaze-cueing effect by adapting the previous embodied experiments to a screen-based setup. Specifically, in two experiments we examined the impact of eye contact on the gaze-cueing effect for non-predictive cues while we varied the SOA (500 ms and 1000 ms). Our results showed that the robot’s direct gaze did not modulate the gaze-cueing effect (gaze-cueing effect present in all conditions), thereby suggesting that direct gaze presented in a 2D format on the screen has less impact on observers than its 3D embodied version in a physically present robot. Overall, our findings stress the importance of embodied interactions for understanding the mechanisms of social cognition.
    iCub
    Eye contact
    Stimulus onset asynchrony
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    Eye contact
    Utterance
    Interview
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    Eye contact
    Skin conductance
    Citations (52)