Deferred Neural Rendering for View Extrapolation
2020
Image-based rendering methods that support visually pleasing specular surface reflections require accurate surface geometry and a large number of input images. Recent advances in neural scene representations show excellent visual quality while requiring only imperfect mesh proxies or no surface-based proxies at all. While providing state-of-the-art visual quality, the inference time of learned models is usually too slow for interactive applications. While using a casually captured circular video sweep as input, we extend Deferred Neural Rendering to extrapolate smooth viewpoints around specular objects like a car.
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