Portable pedagogy: how interaction design made us better teachers
2015
This presentation discusses findings from research conducted with students, faculty, and other university stakeholders around the user experience of assignment writing sheets. We demonstrate how the pedagogical and theoretical takeaways from this research have been translated into personas, conceptual models, and interactive mockups for PromptMe--- a web application that prompts data-driven conversations between instructors and students regarding expectations in assignment sheets. At SIGDOC, we will share our designs, discuss how we see pedagogy reflected in Prompt Me, and highlight the value of designing technologies as a learning strategy. This conversation will spark ideas for enacting democratic teaching through interaction design.
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