The Rogue Learner ‐ Human Responses to Educational Media

1995 
Abstract The rogue may seem an unlikely model for the learner of the future, yet, in the new environment of electronic technology which is fast emerging, the divergent thinking of the rogue may be the key to successful learning. In stable societies the rogue has been marginalized and it is in times of massive societal change that the positive abilities of the rogue become evident. These include the ability to be playful, innovative, explorative and prophetic. In a world of multi‐media and virtual reality such abilities are essential for learning. The challenge which faces those who design and develop electronic learning environments is to do so in such a way that the learner is provoked, stimulated and challenged in the learning process. The choice facing educators is clear ‐to create a technology which will dominate the human spirit by demanding subtle dependence through immediate stimulation and facile entertainment, or to create a technology which will allow the human spirit to expand its imaginative c...
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