3D Model-Driven Vehicle Matching and Recognition

2011 
Matching vehicles subject to both large pose transformations and extreme illumination variations remains a technically challenging problem in computer vision. In this chapter, we first investigate the state-of-the-art studies on vehicle matching, inverse rendering by which illumination can be factorized from the light reflectance field, and applications of the near-IR illumination in computer vision. Then a 3D model-driven framework is developed, towards matching and recognizing vehicles with varying pose and (visible or near-IR) illumination conditions. We adopt a compact set of 3D models to represent basic types of vehicle. The pose transformation is estimated by using approximated vehicle models that can effectively match objects under large viewpoint changes and partial occlusions. With the estimation of surface reflectance property, illumination conditions are approximated by a low-dimensional linear subspace using spherical harmonics representation. By estimated pose and illumination conditions, we can re-render vehicles in the reference image to generate the relit image with the same pose and illumination conditions as the target image. Finally, we compare the relit image and the re-rendered target image to match vehicles in the original reference image and target image. Furthermore, no training is needed in our framework and re-rendered vehicle images in any other viewpoints and illumination conditions can be obtained from just one single input image. In our experiments, both synthetic data and real data are used. Experimental results demonstrate the robustness and efficacy of our framework, with a potential to generalize our current method from vehicles to handle other types of objects.
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