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Lost in Space? 3D-Interaction-Patterns für einfache und positive Nutzung von 3D Interfaces
Lost in Space? 3D-Interaction-Patterns für einfache und positive Nutzung von 3D Interfaces
2018
Michael Burmester
Kristin Haasler
Katharina Schippert
Vivien Engel
Ralph Tille
Daniel Reinhardt
Jörn Hurtienne
Keywords:
User experience design
Human–computer interaction
Virtual reality
3D interaction
Augmented reality
Computer science
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