Emergency evacuation simulation development using game programming

2011 
This paper discuss about the development of emergency evacuation simulation using DarkBasic Professional. This simulation was developed to simulate the evacuation performance in the buildings. The building design is designed using 3D World Studio for compatible with DarkBasic Professional. The human entities in the simulation are created with artificial intelligence using Dark AI. There are four option in the simulation that can display to the user which are display entities walking path, obstacles bounds, view arcs, and avoidance angles. The human entities are able to find the shortest path to the destination point with the Dark AI. Although the shortest path is blocked by the obstacles, the human entities are able to find alternative path to the destination unless no other path. This simulation will compute the total evacuation time after all the human entities have evacuated.
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