Learning Lessons for Second Screen from Board Games

2015 
This paper identifies important requirements for second screen (game) companion apps. Participants were invited to create their own (board) game to play alongside a TV show. Afterwards they were interviewed about their experience. Analyses of the games and interviews lead to some valuable insights in what contributes to an engaging "TV game". Lessons learned include: using events on the TV show to influence the game, and striking the right balance between luck and skill elements.
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