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An object-oriented curriculum theory for STEAM: Boundary shifters, materiality and per(form)ing 3D thinking
An object-oriented curriculum theory for STEAM: Boundary shifters, materiality and per(form)ing 3D thinking
2018
Aaron D. Knochel
Keywords:
Pedagogy
Multimedia
Art
Object-oriented programming
Curriculum theory
Materiality (auditing)
Visual arts
Correction
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