Violencia escolar y rendimiento académico (VERA): aplicación de realidad aumentada

2015 
Currently, there are two main problems that affect the scholar atmosphere negatively, in secondary education centers: violence between students and academic underachievement. Both issues are analysed in multiple research papers where a complex relationship, between scholar violence and academic underachievement, is hold. The work presented in this paper unveils the need of a developing a tool to evaluate this complex relationship between scholar violence and academic underachievement. The tool developed is called VERA-Nivel I. This software is an augmented reality video game able not only to discover detailed information on how students interact and between who these interactions occur but also allows to mine information on their cognitive skills. The exploited concept, lent from augmented reality, in this game is the possibility to analyse the interactions with real peers and in a real context, their classroom. Concurrently to this context-aware analysis, the application is designed to reward non-violent behaviour. Vera-Nivel I is not restricted to the educational context but to any other context in which the same evaluation object is available.
    • Correction
    • Source
    • Cite
    • Save
    • Machine Reading By IdeaReader
    69
    References
    18
    Citations
    NaN
    KQI
    []