Joint source-channel coding of 3D video using multiview coding

2013 
We consider the joint source-channel coding problem of a 3D video transmitted over an AWGN channel. The goal is to minimize the total number of bits, which is the sum of the number of source bits and the number of forward error correction bits, under two constraints: the quality of the primary view and the quality of the secondary view must be greater than or equal to a predetermined threshold at the receiver. The quality is measured in terms of the expected PSNR of an entire decoded group of pictures. A MVC (multiview coding) encoder is used as the source encoder, and rate compatible punctured turbo codes are utilized for protection of the encoded 3D video over the noisy channel. Equal error protection and unequal error protection are compared for various 3D video sequences and noise levels.
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