Lips animation based on Japanese phoneme context for an automatic reading system with emotion
2008
We developed a lips animation system that is simple and suits the characteristics of Japanese. It adopts phoneme context that is usually used in speech synthesis. It only needs a small database that contains tracing data of movement of lips for each phoneme context. Through an experiment using subjects in which the subjects read a word from lips animation, we got result as correct as from real lips.
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