Lips animation based on Japanese phoneme context for an automatic reading system with emotion

2008 
We developed a lips animation system that is simple and suits the characteristics of Japanese. It adopts phoneme context that is usually used in speech synthesis. It only needs a small database that contains tracing data of movement of lips for each phoneme context. Through an experiment using subjects in which the subjects read a word from lips animation, we got result as correct as from real lips.
    • Correction
    • Source
    • Cite
    • Save
    • Machine Reading By IdeaReader
    8
    References
    0
    Citations
    NaN
    KQI
    []