A free-viewpoint virtual mirror with marker-less user interaction

2011 
We present a Virtual Mirror system which is able to simulate a physically correct full-body mirror on a monitor. In addition, users can freely rotate the mirror image which allows them to look at themselves from the side or from the back, for example. This is achieved through a multiple camera system and visual hull based rendering. A real-time 3D reconstruction and rendering pipeline enables us to create a virtual mirror image at 15 frames per second on a single computer. Moreover, it is possible to extract a three dimensional skeleton of the user which is the basis for marker-less interaction with the system.
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