A new online tool for gamer network performance analysis

2016 
This paper discusses a new online tool for online gamers to share networking performance results and to produce aggregate networking performance reports generated from the data reported by all users. It is necessary to improve the quality of service and make online games faster. This will help improve latency sensitive game data collection. It will help to improve gaming performance through the global network of servers, optimizing the game connection from end to end. A Web API was developed to receive data in the form of a HTTP post from WTFast clients while they are playing their games. A data generator was also built to simulate thousands of concurrent users posting data to the web API. The web API stores the data in a Elasticsearch database. A web interface was built for WTFast clients to view their historical network data and to share it on forums or social media. The web interface shows a graph of their network performance with and without using the GPN R . The complete system is anticipated to need to handle approximately 400,000 concurrent users sending network data every 2 seconds.
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