Learning guidelines for automatic indoor scene design

2018 
In this work, we address a novel and practical problem of automatically generating a room design from given room function and basic geometry, which can be described as picking appropriate objects from a given database, and placing the objects with a group of pre-defined criteria. We formulate both object selection and placement problems as probabilistic models. The object selection is first formulated as a supervised generative model, to take room function into consideration. Object placement problem is then formulated as a Bayesian model, where parameters are inferred with Maximizing a Posteriori (MAP) objective. We solve the placement problem efficiently by introducing a solver based on Markov Chain Monte Carlo with a specific proposal function designed for the problem.
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