Capture The Flag: Engaging In A Multi-Device Augmented Reality Game

2015 
We present a Capture the Flag based game that investigates the possible engagements in a multi-device game. The distinction between a publicly used space and a player's private space is made and utilized to display different information to players. The tablet and the Augmented Reality component are used to see how players can be drawn to a certain physical space, to create a social and engaging game.
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