A Framework for Preadolescent Programmers to Create Cooperative Multiplayer Reading Games

2019 
Many schools are transitioning to 1:1 iPad use, starting in the primary grades. These devices have many capabilities which create the potential for new types of social learning. Our goal in this project is to demonstrate that, with the right framework and instruction, middle-school children can create an interactive and collaborative mobile learning game, learn related physics and mathematics, reason using fundamental computer science concepts and structure team-based problems for younger children. Through making a multiplayer game, students will build relationship skills, social awareness, critical thinking skills and display their creativity. By building an educational game, they will see that software is an effective tool for solving social/cultural problems. Instead of taking a test, our students create a game to demonstrate their mastery of computer science. Topics Dynamic learning experiences, Interactive and collaborative mobile learning environments, Game-based learning.
    • Correction
    • Source
    • Cite
    • Save
    • Machine Reading By IdeaReader
    11
    References
    0
    Citations
    NaN
    KQI
    []