Design and Realization of Multiple_Platform Digital Museum Interaction System Based on VR&AR

2020 
The museum is a place for collecting, storing, displaying and researching physical objects representing natural and human cultural heritage, and rationally classifying them, providing visitors with learning, education, and entertainment services. Providing high-quality information services is the core value of the museum. The museum invisibly reflects the historical background of the cultural relics displayed and the cultural connotation of the displayed area. It cannot be classified, arranged, and juxtaposed in a single manner, but should be the expression of internal cultural spirit. Create a vivid, contextual, and convenient online digital museum content ecology and information service framework through the combination of museums and VR technology. With the help of realistic content scenes and excellent modeling tools and ecosystems, it provides distinctions for museum users Offline, with a richer content ecosystem and a more convenient content ecosystem, will greatly enhance the competitiveness of digital museums and increase the number of museum users. This article takes "Hunan Changsha Museum" as the research object, researches education for ordinary people, focuses on getting cultural relics out of the museum, and comprehensively utilizes cultural relics resources. Let the cultural heritage be deeply rooted in the hearts of the people through a variety of expressions, use Internet technology, big data processing, cloud data integration, high-fidelity modeling technology, and use cultural relics and the history behind them as content to build PC terminals, mobile terminals, and integrated display machines, A cross-platform and multi-dimensional intelligent interaction platform for paper books. Let the collection of cultural relics go out of the exhibition hall and into the lives of the people.
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