Ballet hero: building a garment for memetic embodiment in dance learning
2014
This paper describes the analysis and design of a wearable technology garment intended to aid with the instruction of ballet technique to adult beginners. A phenomenological framework is developed and used to assess physiological training tools. Following this, a garment is developed that incorporates visual feedback inspired by animation techniques that more directly convey the essential movements of ballet. The garment design is presented, and a discussion is provided on the challenges of constructing an e-textile garment using contemporary materials and techniques.
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