Gamification in Requirements Engineering: A Systematic Review

2018 
Gamification has been applied to a large diversity of settings in recent years, with encouraging and promising results. In the Software Engineering context, there are some research works that focused on the application of gamification in Requirements Engineering that need to be better analyzed and understood. Does gamification impact RE? What are the gamification elements that have been used? What sub-processes and RE tasks have been the subject of gamification? The objective of this paper is to carry out a systematic review to characterize the state of the art of gamification in RE, answering those and other questions, identifying gaps and opportunities for further research. It was conducted a systematic review to find the primary studies in the existent literature which objectives is applying gamification to RE and its sub-processes. As a result of the systematic review, 8 primary studies were analyzed. They were published between 2012 and 2017 and most of them focus on the application of gamification onto elicitation, negotiation and prioritization.
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