Social Robotic Platform to Strengthen Literacy Skills.

2021 
This work presents a robotic platform with mechanical movements of the head, torso, and arms interact in real-time through the “Titi app” that integrates game sessions to improve literacy skills, relating the development of a new learning scenario. The functionality of the app is based on the reading and writing errors proposed by the T.A.L.E test. The prototype developed for the dynamic interaction with the app, is controlled by an Arduino board, which manages the servo-motors and the Bluetooth communication to establish a wireless connection with a Tablet or mobile device that runs the app. The mechanical design and the control software development allow the execution of operations between the robotic prototype Titibot and the Titi app. Its design form, function and context were considered to define each of its functions and customize the interaction to reinforce the scenario and context of application.
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