A Graphics System Architecture for Interactive Application-Specific Display Functions
1986
Interactive computer graphics display requirements have generally been met is one of two ways: by highly specialized systems designed for a particular application, or, more frequently, by devices with a limited set of display functions common to a wide range of applications. A third alternative, presented here, is to use a high-performance, general-purpose display architecture to provide both common and application-specific graphics functions. A sampling data display to solid modeling, shows that significant improvements in interactivity can be obtained by microprogramming such a machine.
Keywords:
- Correction
- Source
- Cite
- Save
- Machine Reading By IdeaReader
16
References
27
Citations
NaN
KQI