Enhancing integration of virtual objects in augmented reality applications
2012
Current advancements in handheld computers in terms of hardware, opened the development possibilities for a lot of applications that demand high system performance. The following work focuses on enhancing the integration of augmented reality objects, and proposes improvements over the previous platform [1], such as: exposing the render engine to developers, introducing user interactivity components and optimising 3D objects' database. The major contribution of our work is introducing better object rendering with high frame rate comparing to other commercial and non-commercial AR platforms.
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