How Do Architects Think? A Game Based Microworld for Elucidating Dynamic Decision-Making

2016 
How do we think? A puzzling question given that humans may employ various actions, tactics and strategies during complex decision making tasks. Not to mention the influence of personality, style and intentions on judgment and decision-making. In this paper we focus on modeling Dynamic Decision Making (DDM) by utilizing actual in-game observations. We developed a ‘game based microworld’ through which we can capture and analyze players’ reasoning behaviors. The use case is a bid for a complex system, in which we are interested in the contractor architects’ DDM. Further, we explore various methods for game analytics that can be used to understand human reasoning. We conclude with several applications where game analytics may be utilized such as knowledge engineering, business intelligence, and training.
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