Vision-based interaction as an input of serious game for motor rehabilitation

2014 
In long-term rehabilitation process is habitual user demotivation, because it usually consists in repetitive and intensive activities which become boring after hundreds of sessions. Research studies showed that serious games help to motivate users in rehabilitation process. Motor rehabilitation consists of body movements that can be captured and patients can have difficulties in holding physical devices. For this reason, therapy studies have included vision input devices and proposed what features were desirable for rehabilitation serious games. In this paper, we present the benefits of vision-based interaction for rehabilitation and a case of success, a vision-based interactive system for balance and postural of adults with cerebral palsy.
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