Automatic XML creation for Multisensorial Books

2020 
The use of human senses (i.e., sight, hearing, touch, taste, smell) provides us information about how to build a more concrete representation of the world. Multisensorial Media (MulSeMedia) is one of the innovations that can improve these representations of the physical world by improving the reader’s Quality of Experience (QoE) in digital books (e-books). Multisensorial Books is the new e-book reading platform that combines traditional multimedia elements with MulSeMedia components to enhance the QoE of the user in the reading/learning task. However, to create new stories for Multisensorial Books, previous works use manual XML annotations, which can be very laborious. Also, the previous works do not provide controls of multisensorial effects intensities. In this scenario, this work proposes contributions, such as the automatic annotations of multisensorial media using the XML model and the construction of a sensory word lexicon to control the intensity of the effects during the reading of Multisensorial Books.
    • Correction
    • Source
    • Cite
    • Save
    • Machine Reading By IdeaReader
    25
    References
    0
    Citations
    NaN
    KQI
    []