A Prototype for a WWW-based Visualization Service
1997
A WWW server accepts data from a user in order to produce a visualization of the data. The user can control the visualization algorithm over the network using a JAVA-based user-interface. The visualization is transferred back to the client as a VRML world file and is pushed to the VRML Viewer. The prototype solves principal technical problems and serves as a feasibility study for an open service provided to WWW users and a platform independant access to visualization methods.
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