MARS HABITABILITY PROJECT AT MDRS SENSORY EXPERIENCE AND CREATIVE PERFORMANCE FOR MANNED PLANETARY EXPLORATION

2010 
In a long duration space mission (LDM) isolation and monotony of the crew inside artificial habitats may lead to boredom, depression and lethargy. These factors impact mission safety and success. Astronauts are always required to be prepared to approach unknown problems creatively and adaptively. Sensory stimulation may enhance awareness and mental activity of the astronaut and thus counteract some of these particular stressors of the space environment. The Mars Habitability Project investigates sensory stimulation and creative interaction as elements for improving habitability and safety in LDM. This ongoing project is applied in a short- duration space mission simulation context at MDRS (Mars Society Desert Research Station) and focuses on interaction with plants, colors, fragrances and sounds. The investigation, led by the research group Extreme-Design, was first conducted on 18 subjects in 2010 during the EuroMoonMars campaign upon the invitation of ILEWG (International Lunar Exploration Working Group) and SKOR (Foundation Art and Public Space). The 2010 results, based on qualitative and quantitative methodology, show a positive stimuli effect without influences on the overall subject mood.
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