Programa(ação): Atividades lúdicas para ensino de programação em escolas públicas
2019
This article aims to propose activities for teaching childrens programming to be performed in any environment, without the need for computers. Sixteen activities were developed and applied to a public of three hundred and eighty three children and young people in three different environments: a public school, a summer course and workshops. In order to allow the reproduction of this experience in other times and spaces, a application for smart-phone was de- veloped and is available for free. Finally, it was observed that the students liked and enjoyed the activities and understood the main concepts of programming.
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