Research on Multiple 3D Models Rebuilding of Scene Simulation Platform
2009
There are so many scene simulation application systems and they are built based on the different special 3D models data formats such as OpenFlight, 3DS, VRML, GLS, etc. These systems are developed almost in all fields. For example, urban programming, battlefield environment, traffic design ,virtual touring, simulation training, and so on. Actually, they are same at the development flow and key technologies in common. All the difference is only in simulation objects and simulation concrete functions. So a general scene simulation platform based on multiple 3D models rebuilding can prove development efficiency obviously and improve expansibility on 3D models data formats. Firstly, in the article, Platform architecture and function framework is presented based on hierarchy structure. Secondly, Key technologies involving model rebuilding and simulation driving framework are also detailed. Finally, plug-in software framework is adopted to realize the platform and simulation examples are brought forward by a scene simulation system based on the platform.
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