Kinetic data structures for the geometric modeling of urban environments

2019 
The geometric modeling of urban objects from physical measurements, and their representation in an accurate, compact and efficient way, is an enduring problem in computer vision and computer graphics. In the literature, the geometric data structures at the interface between input physical measurements and output models typically suffer from scalability issues, and fail to partition 2D and 3D bounding domains of complex scenes. In this thesis, we propose a new family of geometric data structures that relies on a kinetic framework. More precisely, we compute partitions of bounding domains by detecting geometric shapes such as line-segments and planes, and extending these shapes until they collide with each other. This process results in light partitions, containing a low number of polygonal cells. We propose two geometric modeling pipelines, one for the vectorization of regions of interest in images, another for the reconstruction of concise polygonal meshes from point clouds. Both approaches exploit kinetic data structures to decompose eciently either a 2D image domain or a 3D bounding domain into cells. Then, we extract objects from the partitions by optimizing a binary labeling of the cells. Conducted on a wide range of data in terms of contents, complexity, sizes and acquisition characteristics, our experiments demonstrate the scalability and the versatility of our methods. We show the applicative potential of our method by applying our kinetic formulation to the problem of urban modeling from remote sensing data.
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