Development of Gamification Mobile Application for Students
2020
Learning activities, especially in universities that are accepted by students, become critical aspects. The development of students in the current generation who have entered generations Y and Z will undoubtedly affect the university's learning process. The learning process that is not interesting will cause students not to get maximum knowledge. Gamification in the learning process at a university is one method that can be applied so that the learning process becomes more exciting and useful. Triggered by these needs, this research focuses on developing mobile applications based on gamification. The application will feature Create Quiz, Create Interactive Study Case, Create Badge, Create Rank, View Scoreboard, Video-based forums, and View Achievement Report to increase knowledge and interest learning. System Development Life Cycle was the primary method to develop this mobile application.
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