Old Web
English
Sign In
Acemap
>
Paper
>
Integration of Gamification for physical fitness inside the classroom through mobile and web technologies
Integration of Gamification for physical fitness inside the classroom through mobile and web technologies
2020
Edgar de J. Sandoval
Luis A. Lasso
Andres F. Bedoya
Jorge A. Maldonado
Keywords:
Physical fitness
Computer science
Human–computer interaction
Game theory
Correction
Cite
Save
Machine Reading By IdeaReader
0
References
0
Citations
NaN
KQI
[]