Virtual reality applications with user interface for dynamic content development

2010 
This work presents a methodology for the development of dynamic virtual reality applications for commercial use. Through a combination of state of the art technologies and methods, thee-dimensional representations of the real world (stores, buildings, etc) result in being independent of the objects they embody. The location and allocation of the objects in the virtual world and all information about them are dynamically set by administrators. These users in a "What You See Is What You Get" (WYSIWYG) web environment can add/change/rearrange the objects in the virtual world, along with the information about them. This methodology has been implemented with the combination of common software for developing 3D models, JavaScript, a custom .net web application and an XML data source. A paradigm of a virtual store is presented, where the owner can dynamically upload and manage its own products online (description, prices, multimedia material).
    • Correction
    • Source
    • Cite
    • Save
    • Machine Reading By IdeaReader
    6
    References
    9
    Citations
    NaN
    KQI
    []