TINK: Sketching product experiences of connected objects

2014 
TINK offers designers a complete Internet of Things (IOT) development environment to sketch experiential prototypes of connected objects. TINK is a user-friendly, visual, collaborative, open-source tool for designers to build connected interactions among objects. User-Friendly TINK targets interaction designers with minimal Arduino experience who are able to read and understand at least some Arduino code. This visual platform has a low barrier to learning and its full functionality is easily discoverable through use. Visual The interface hides most of the complexity of the system, allowing users with different skill sets to explore it, and learn the different components of the platform. TINK provides users with visual building blocks to create functionality without requiring any code to be written. Users more comfortable in writing code can do so within TINK and open, modify, or create new building blocks to share with the community. TINK is composed of 2 main components: one for editing the system and one for monitoring it. Collaborative This web platform allows different users to access, modify, and monitor the project remotely and simultaneously.
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