Adaptation of Questionnaire on Online Gaming Addiction for University Students

2018 
The study is aimed to adapt the Online Gaming Addiction Questionnaire for university students. The research sample consists of 254 university students receiving education in Sakarya and Izmir provinces and playing online games. Three subscales, explaining 63.1% of the total variance, were obtained in compliance with the original scale via factor analysis. The analysis for criterion validity showed that, there is 59.7% positive correlation between the present research and that of Young’s Questionnaire on Internet Addiction. Also, the scale’s overall internal consistency coefficient was found as .93, and those of the “success”, “inconveniences”, and “economic gain” subscales were found as .93, .89, and .84 respectively. Application of test-retest resulted in a correlation coefficient of .86. The findings supported the validity and reliability of The Questionnaire on Online Gaming Addiction for University Students as a measurement tool.
    • Correction
    • Source
    • Cite
    • Save
    • Machine Reading By IdeaReader
    20
    References
    0
    Citations
    NaN
    KQI
    []