Validation of the Educational Game for Seniors: “Live Well, Live Healthy!”☆

2015 
Abstract A literature review was conducted as part of a development project to flesh out a number of issues: How can game component design be adapted to accommodate seniors’ physical or intellectual limitations? How should a game interface and its components be displayed on the screen to facilitate game navigation? What restrictions should be considered when selecting computer game equipment to be used by seniors? What are the guidelines for efficient game audio, video and text readability? This communication first presents the pedagogical and technological adaptations of the online educational game: “Live Well, Live Healthy!” This adaptation of the Bingo game has allowed us to introduce learning content with the objective of improving the quality of life for seniors. Second, the methodology used for the validation of the ergonomics of this educational game with seniors and third, the results of validation and the recommendations from the seniors to improve the ergonomic conditions.
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