Cauldron: A real-time pictorial compositional tool in VR for visual artist

2017 
This paper describes the development of an immersive VR application that lets visual artists quickly visualize and prototype their pictorial design ideas in virtual environments. First, the design requirements are outlined and then the implementation of the application prototype in Unreal Engine 4 is explained. We perform preliminary user tests and discuss the feedback, as well as further improvements and usage scenario of the software.
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