3D Silhouette Tracking with Occlusion Inference

2010 
It is a challenging problem to robustly track moving objects from image sequences because of occlusions. Previous methods did not exploit depth information sufficiently. Based on multiple camera scenes, we propose a 3D silhouette tracking framework to resolve occlusions and recover the appearances in 3D space, which enhances tracking effectiveness. In the framework, 2D object silhouettes are initially gained by Snake. Then a Voxel Space Carving procedure is introduced to simultaneously generate the occlusion model and visual hull of objects. Next, we adopt Particle Filter to select the valuable parts of occlusion model and combine them with the initial object silhouettes to generate the updated visual hull. Finally, updated visual hull of the objects are re-projected to each view to obtain their final contours. The experiments under the public LAB and SCULPTURE datasets validate the feasibility and effectiveness of our framework.
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