New GPU optimizations for Intensity-based Registration

2009 
The task of registering 3D medical images is very computationally expensive. With CPU-based implementations of registration algorithms it is typical to use various approximations, such as subsampling, to maintain reasonable computation times. This may however result in suboptimal alignments. With the constant increase of capabilities and performances of GPUs (Graphics Processing Unit), these highly vectorized processors have become a viable alternative to CPUs for image related computation tasks. This paper describes new strategies to implement on GPU the computation of image similarity metrics for intensity-based registration, using in particular the latest features of NVIDIA's GeForce 8 architecture and the Cg language. Our experimental results show that the computations are many times faster. In this paper, several GPU implementations of two image similarity criteria for both intra-modal and multi-modal registration have been compared. In particular, we propose a new efficient and flexible solution based on the geometry shader.
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