THE DESIGN OF MULTIPLAYER SIMULATIONS FOR ONLINE GAME-BASED LEARNING

2013 
A software architecture that facilitates interactive multiplayer simulations, intelligent software tutors, and immersive virtual environments is presented. The implementation employs a hybrid selection of techniques mainly related to a “restful” server strategy. The paper concludes with an implementation of the software architecture: Virtual Cell, a three-dimensional environment for teaching the processes and structures of Cellular Biology.
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