2D approaches to 3D watermarking: state of the art and perspectives

2006 
With the advent of the Information Society, video, audio, speech, and 3D media represent the source of huge economic benefits. Consequently, there is a continuously increasing demand for protecting their related intellectual property rights. The solution can be provided by robust watermarking, a research field which exploded in the last 7 years. However, the largest part of the scientific effort was devoted to video and audio protection, the 3D objects being quite neglected. In the absence of any standardisation attempt, the paper starts by summarising the approaches developed in this respect and by further identifying the main challenges to be addressed in the next years. Then, it describes an original oblivious watermarking method devoted to the protection of the 3D objects represented by NURBS (Non uniform Rational B Spline) surfaces. Applied to both free form objects and CAD models, the method exhibited very good transparency (no visible differences between the marked and the unmarked model) and robustness (with respect to both traditional attacks and to NURBS processing).
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