A Kinect based gesture recognition algorithm using GMM and HMM

2013 
Gesture recognition is a quite promising field in robotics and many Human-Computer Interaction (HCI) related areas. This research uses Microsoft® Kinect to capture the 3D position data of joints, and uses Gaussian Mixture Model (GMM) and Hidden Markov Model (HMM) to model full-body gestures. We propose a gesture recognition algorithm to segment gestures from real-time data flow, and finally achieved to recognize predefined full-body gestures in real-time. This proposed method gives a high recognition rate of 94.36%, indicating the capability of the new method.
    • Correction
    • Source
    • Cite
    • Save
    • Machine Reading By IdeaReader
    11
    References
    19
    Citations
    NaN
    KQI
    []