Development of a Computational Design Application for Interactive Surfaces
2015
This paper presents the development and testing of a computational design tool applicable on a Tangible User Interface for conceptual design stages. Drawing and sketching are spatial and hap tic processes for conceptualizing and communicating ideas especially within design teams of Architecture, Engineering and Construction Industry. Therefore, the application of interactive surfaces within co-located collaborative design teams provides an integration of different sensory modalities, including visual and hap tic, thus resulting into a richer and more coherent design experience. The paper explores the evolution of technology related to design systems and describes the development of a conceptual design application for a M.S. Pixel Sense. This development was part of an action-based research and the evolution of the software during a number of tests with design professionals is presented accordingly. Eventually, the paper concludes with suggestions for further research on augmented reality applications for design processes within the built environment.
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