CaDaReMi. An educational interactive music game

2011 
This new multi-user interactive sound installation (≤ 8 persons simultaneously) implements proprietary glob-recognition and tracking software in order to allow visitors to a large empty space (~5m × 7m) to move an avatar – projected on a screen at the end of the space – simply by moving about the space, with the objective of taking it to specific, recognizable locations. Success in this endeavor causes sounds to be triggered.
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