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Fast Generation of 2-manifold Triangle Meshes for Sliced-Voxel Machined Workpiece Models Using a Lookup Table
Fast Generation of 2-manifold Triangle Meshes for Sliced-Voxel Machined Workpiece Models Using a Lookup Table
2020
Jimin Joy
Jack Szu-Shen Chen
Hsi-Yung Feng
Keywords:
Manifold
Polygon mesh
Computational science
Mathematical optimization
Lookup table
Voxel
Mathematics
Correction
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