language-icon Old Web
English
Sign In

3D-HEVC Background

2020 
This chapter provides background about Three-Dimensional High Efficiency Video Coding (3D-HEVC) depth map encoding. Initially, the 3D-HEVC encoding structure is defined, relating its frame to a quadtree-like structure. The algorithms used in the intra-frame prediction of depth maps are described in detail, allowing a comparative understanding regarding the predictability of texture coding. Next, inter-frame and inter-view prediction algorithms are presented, followed by the description of standard tools used in the intra-frame, inter-frame, and inter-view predictions. This chapter finishes by describing the Common Test Conditions (CTC), which must be followed to generate results comparable to other related works.
    • Correction
    • Source
    • Cite
    • Save
    • Machine Reading By IdeaReader
    17
    References
    0
    Citations
    NaN
    KQI
    []